Define the Problem
Generate concepts
These measurements were taken to find any cubes that were abnormally bigger or smaller. These measurements were taken with a dial caliper. The acceptable range for the measurement of the cubes are .78045 inches to .79586 inches. This was calculated using standard deviation, which is a number used to tell how measurements for a group are spread out from the average. In order to get the range you subtract the SD from the mean and add the SD to the mean.
These are isometric sketches of random shapes made from builder blocks. The sketches were made to brainstorm and later pick 5 puzzle cube pieces that fit together but also fit the criteria.
Develop a solution
Construct and test prototype
https://youtu.be/pbB6XbruBwo
Evaluate the solution
The age of the solver only has a very small effect on the time that was taken to solve the problem, but the older kids seemed to have solved it faster then the younger kids. You could say that as age increases the solve time decreases. this is true because the two youngest out of the group got longer solve time then than the older people. If I had the choice I would change my cube to be a little bit harder, because it was relatively easy to solve. Also I would have made sure that the parts of the cube would fit together more properly.
Present the solution
My experience with the Puzzle Cube Project was over all pretty good. I ran into some complications but other than that, everything worked out. If I had to change anything I would have spent more time on the Weebly and the assembly of the cube itself. I would have make my Weebly look cooler and I would have made the parts of my cube more flush with each other. From my experience, what it means to “Use the design process to solve the problem at hand” is to first start with brainstorming. When you brainstorm ideas for your project it makes it easier to come up with a solution. To come up with a solution you use all the ideas you came up with and rate them to see which the best one is. Then after you come up with a solution, you dimension it make sure that there are no mistakes. Then, you construct your project and test its efficiency. Next, you evaluate your solution and think of optimizations to make your idea the best it can be. Finally, you present your solution and share your design to the world so it can get the fame it deserves. My experience with inventor was very good. I did run into some bumps, but that rarely happened.